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High 7.8Published Feb 4, 2026

CVE-2026-25546Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine.

Updated under an hour ago ()

Does this affect you?

It affects coding-solo godot_mcp. Add what you run to find out whether that includes you.

No exploitation reported and no EPSS estimate yet.

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

CVSS
7.8 HIGH (v3.1, NVD)CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Weakness (CWE)
CWE-78
Known exploited
Not in CISA's KEV catalog
EPSS (exploitation in the next 30 days)
Not loaded for this CVE
Assigned by
Not given
NVD analysis
Analyzed
Record last updated
Jun 17, 2026
First seen by InfoSec Signals
Oct 9, 2026

Affected products

Affected products
coding-solo godot_mcp
coding-solo:godot_mcp
before 0.1.1
NVD

References

  • patch
  • issue-tracking
  • issue-tracking, patch
  • vendor-advisory

The CVE record is authoritative. Products marked “from the name” were identified from the CNA's free-text names, not a CPE, and are matched less certainly. This product uses the NVD API but is not endorsed or certified by the NVD.

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