CVE-2026-111153Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_
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Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.
- CVSS
- 5.5 MEDIUM (v3.1, CNA)CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
- Weakness (CWE)
- CWE-125
- Known exploited
- Not in CISA's KEV catalog
- EPSS (exploitation in the next 30 days)
- Not loaded for this CVE
- Assigned by
- VulnCheck
- NVD analysis
- Deferred
- Record last updated
- Oct 15, 2026
- First seen by InfoSec Signals
- Oct 15, 2026
Affected products
libgme game-music-emu libgme:game_music_emu (from the name) | through 0.6.5 | CNA record |
References
- https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-readtechnical-description, exploit
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Nsf_Emu.cpp#L212-L218technical-description
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Classic_Emu.cpp#L66-L80technical-description
- https://github.com/libgme/game-music-emu/issues/164issue-tracking
- https://github.com/libgme/game-music-emuproduct
- https://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-out-of-bounds-read-via-classic-emu-mute-voicesthird-party-advisory
The CVE record on cve.org NVD's entry
The CVE record is authoritative. Products marked “from the name” were identified from the CNA's free-text names, not a CPE, and are matched less certainly. This product uses the NVD API but is not endorsed or certified by the NVD.