CVE-2026-111152Game Music Emu (libgme) through 0.6.5 Heap Out-of-Bounds Read via AY Loader
Updated under an hour ago ()
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It affects libgme game-music-emu. Add what you run to find out whether that includes you.
No exploitation reported and no EPSS estimate yet.
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Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.
- CVSS
- 5.5 MEDIUM (v3.1, CNA)CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
- Weakness (CWE)
- CWE-125
- Known exploited
- Not in CISA's KEV catalog
- EPSS (exploitation in the next 30 days)
- Not loaded for this CVE
- Assigned by
- VulnCheck
- NVD analysis
- Deferred
- Record last updated
- Oct 16, 2026
- First seen by InfoSec Signals
- Oct 15, 2026
Affected products
libgme game-music-emu libgme:game_music_emu (from the name) | through 0.6.5 | CNA record |
References
- https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-readtechnical-description, exploit
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Ay_Emu.cpp#L53-L80technical-description
- https://github.com/libgme/game-music-emu/commit/ae10a8f05479e3c8f80429e7a59759fed06f8c13patch
- https://github.com/libgme/game-music-emuproduct
- https://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-heap-out-of-bounds-read-via-ay-loaderthird-party-advisory
The CVE record on cve.org NVD's entry
The CVE record is authoritative. Products marked “from the name” were identified from the CNA's free-text names, not a CPE, and are matched less certainly. This product uses the NVD API but is not endorsed or certified by the NVD.